Sorry, not on hand.  Have a look at the source of
pyglet/app/__init__.py though, it should be apparent.

Alex.

On 4/4/08, agartland <[EMAIL PROTECTED]> wrote:
>
>  i thought that might be the case. do you have a simple example of how
>  to do this?
>
>
>  On Apr 2, 8:21 pm, "Alex Holkner" <[EMAIL PROTECTED]> wrote:
>
> > On 4/3/08, agartland <[EMAIL PROTECTED]> wrote:
>  >
>  >
>  >
>  >
>  >
>  > >  I am developing a simple app which relies heavily on the ability to
>  > >  synchronize with the vertical sync pulse coming from the monitor. In
>  > >  fact the timing of every event and draw method depends on knowing
>  > >  which frame is going to be displayed next. Since the clocks (based on
>  > >  system time.time()) are not synchronized to the monitor "clock" this
>  > >  is actually tricky to accomplish. I can get the display to vsync so
>  > >  that there is no tearing, but knowing which frame is up next is what I
>  > >  can't figure out.
>  >
>  > >  Can anyone think of a way to know what frame is currently being
>  > >  displayed on the screen? Basically I need a way to count the number of
>  > >  times flip is called, but since I'm using the app.run() call I don't
>  > >  ever actually call flip!
>  >
>  > >  Any help is appreciated. Thanks!
>  >
>  > You can override pyglet.app.EventLoop.idle() to take over the flip()
>  > call yourself.
>  >
>  > Alex.
>
> >
>

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