On Apr 11, 10:09 am, Simon Wittber <[EMAIL PROTECTED]> wrote: > glBegin(GL_QUADS) > for v, t in izip(vertices, texcoords): > glTexCoord3f(*t) > glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR) > glVertex3f(*v) > glEnd()
Argh. Remove: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR) from the above code to make it work. My mouse has gotten paste happy. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to pyglet-users@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---