On Thu, 17 Apr 2008, rollbak wrote:
> Hi, did you have some example code to share, i'm using pymunk+pyglet
> and i 'm having lots of performance problems when i have to draw a lot
> of circles (i use raw open gl to do that).

If your circles could be drawn with (pyglet.sprite) sprites then you should 
see an improvement. With a little effort you could also adapt the fire 
particle demo posted to the pyglet-users page which would give you a little 
more speed.


    Richard

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