Nathan:

1) Thanks!
2) Sweet.
3) Yes, I did develop it on Windows.
4) Sorry about that! I included a README that listed all the controls and
how to play, so I thought people wouldn't run into that problem.
5) Yea, the music did get kind of annoying, but I didn't want to make the
game a huge download by adding lots of music loops. Sorry about the sounds.
On windows it sounds fine :-/

On Thu, Apr 17, 2008 at 3:00 PM, Nathan <[EMAIL PROTECTED]> wrote:

>
> Nice  Here's my comments:
>
> 1) It works!  Congrats.  I played through the whole thing and died 4
> times.
>
> 2) It ran very smoothly.  No hiccups.
>
> 3) Did you save it in windows?  It works fine if you do "python
> Pygerpugabot.py", but this is what I get when I try to run the file
> directly in OS X:
>
> $ ./Pygerpugabot.py
> env: python\r: No such file or directory
>
> 4) I admit that I had to break down and open up the code to figure out
> what the controls were.  You may want to include that in your intro
> screen(s).
>
> 5) The music was much louder than the sound effects on my system, and
> the very short music loop got really annoying really quick.
>
> ~ Nathan
>
>
> On Thu, Apr 17, 2008 at 12:27 PM, PyMike <[EMAIL PROTECTED]> wrote:
> >
> >  This is my first Pyglet game! I hope I did the page thing right...
> >
> >  Click on http://groups.google.com/group/pyglet-users/web/pygerpugabot
> >  - or copy & paste it into your browser's address bar if that doesn't
> >  work.
> >  >
> >
>
> >
>


-- 
- pymike (pymike93.googlepages.com)

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