On Sat, May 17, 2008 at 8:15 PM, Richard Jones <[EMAIL PROTECTED]> wrote: > > On Sun, 18 May 2008, Kipple wrote: >> Where have all the pyglet projects gone? ( : > > Google has really left us in the lurch there :( > > Two games from the recent PyWeek that used pyglet: > > http://www.pyweek.org/e/gamebyalex2/ > http://www.pyweek.org/e/eevee_evolution/ > > (I chose games that don't use Cocos so we're not confusing things) >
Oh and there's the completely broken (but oh so promising) stochasm: http://www.pyweek.org/e/etf/ [Toot! Toot!] And ditto to Alex's concern - this code was written by folks (all with real lives and demanding daytime jobs) in a one-week dash. The code you'll find here does not reflect the extremely elegant, well-designed, fully tested, scalable, entirely bug-free code we write for our respective employers (ha ha): http://hg.enterthefoo.com/roboto -- \\\\\/\"/\\\\\\\\\\\ \\\\/ // //\/\\\\\\\ \\\/ \\// /\ \/\\\\ \\/ /\/ / /\/ /\ \\\ \/ / /\/ /\ /\\\ \\ / /\\\ /\\\ \\\\\/\ \/\\\\\/\\\\\/\\\\\\ d.p.s --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
