I am pleased to announce the first release of my Perlin noise library
for python.

The noise library includes native-code implementations of Perlin
"improved" noise and Perlin simplex noise. It also includes a fast
implementation of Perlin noise in GLSL, for use in OpenGL shaders. The
shader code and many of the included examples require Pyglet, the
native-code noise functions themselves do not, however.

The Perlin improved noise functions can also generate fBm (fractal
Brownian motion) noise by combining multiple octaves of Perlin noise.
Functions for convenient generation of turbulent noise are also
included.

Get it here:
Pypi: http://pypi.python.org/pypi/noise
Google Code (svn): http://code.google.com/p/caseman/

If you have absolutely no idea what this is for, have a look here for
some background:
http://www.noisemachine.com/talk1/

Then install it and try the examples (planet.py and bump.py in particular)

Enjoy.

-Casey

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