On 8/22/08, stampson <[EMAIL PROTECTED]> wrote: > > Frame rates are now anywhere from the 30's to the 150's for various > maps from OpenArena. > > My problem, now that I have the lightmaps working, is that everything > is too dark. I realize gamma is outside of OpenGL, but is there a way > to adjust the gamma for the screen as a whole in pyglet?
OpenGL can be configured to use an sRGB framebuffer (there's no easy support in pyglet for this, but the relevant extensions should be exported). There was some interest a few months ago from users who wanted to modify the lookup tables on the framebuffer (SDL/PyGame provides this functionality), which can be used as a gamma correction tool. I'm not particularly interested in adding this in the immediate future, but it's not something that would need to be contained in pyglet (i.e., a 3rd party library should be able to do the job regardless of the windowing framework). Alex. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
