Greetings,

I've been working on my 2D point n' click adventure game engine and it
is coming along very nicely. One thing I have noticed is that I have
to animate characters myself in an animation program (like moho).
Since 90% of the NPCs are just standing on street corners, etc, it
would be great to generate a default "idle" animation of a character
just swaying slighting in place from a single "idle" image. This could
be done with a basic skeleton deformation system. Unfortunately I'd
have no idea where to begin. Anyone got any ideas on how to do some
image deformation? I know that's a fairly general question! haha

Luke

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