Hi I have just started looking at pyglet and I am wondering if it would help me with a multi-windowed opengl program.
I would like to create a game with multiple windows: one main scene, probably a fullscreen window and multiple tool-windows which overlap the main window. the tool-windows should also be visible if they do not have focus, but i have not found a way to prevent the main window of becoming foreground when it takes focus. is there a possibility to have such "topmost"-windows in pyglet? is my approach reasonable or should i rather search an alternative way such as rendering the tools directly into the main window? But I would like to give the user the possibility to move the tool windows around. Thank you for any ideas. Leonhard --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
