Hi

I have just started looking at pyglet and I am wondering if it would
help me with a multi-windowed opengl program.

I would like to create a game with multiple windows:

one main scene, probably a fullscreen window
and multiple tool-windows which overlap the main window.

the tool-windows should also be visible if they do not have focus, but
i have not found a way to prevent the main window of becoming
foreground
when it takes focus.

is there a possibility to have such "topmost"-windows in pyglet?

is my approach reasonable or should i rather search an alternative way
such as rendering the tools directly into the main window?
But I would like to give the user the possibility to move the tool
windows around.

Thank you for any ideas.

Leonhard

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