On Wed, Dec 10, 2008 at 7:38 AM, Grzegorz Adam Hankiewicz < [EMAIL PROTECTED]> wrote: > > What I see in windowed mode is the first image, then I quickly see the > others with the black cross, since basically the program is consuming > 100% cpu processing images. But everything works fine, no flicker or > image tearing. > > In full screen mode what I see is the first image of the set, and then > madly flickering the other images. My personal guess on the issue is > that either flipping or vsyncing doesn't work on macbooks full screen. > Can somebody try the example on their computers and see if they get > the same visual result? >
Fullscreen flickers for me as well (MacBook also), but I doubt it is a problem with vsync - that can cause tearing, but the flickers are way, way slower than 30 times a second, let alone 60. My guess would be that the fullscreen blits are very slow on this card, especially for rectangular textures (which are poorly supported by this driver). A solution might be to modify get_texture() to use ARB_texture_non_power_of_two if supported (which it is on this card). - Tristam --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
