Hi, Im working on a universe model using pyglet and dont have a great deal of experience using opengl and have a couple of questions. First, is gluSphere just as efficient as pyglet.graphics.draw_indexed ? I dont even know how to create curvatures with the latter. And Second, is there some way for me to tell how much memory a particular object (say its vertices and color data) is taking up in video memory?
Ok and one more question on the subject of video memory, does empty space take up any memory? say i had two stars to scale that were distanced from each other to scale, which would be quite a distance, does all the extra empty space do anything to video memory? Thanks for any advice, Daniel --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
