The window.on_resize event is not behaving as I expected. In the code
below, I use glOrtho to set up a projection with (0,0) at the center
of the screen. It seems that the projection being set up by the
window.on_resize function is being ignored. The fps display should be
drawn in the center of the screen. Instead, it is being drawn at the
bottom left of the screen, which pyglet's default projection.
Is this a bug or am I doing something wrong?
import pyglet
from pyglet.gl import *
fps = pyglet.clock.ClockDisplay()
window = pyglet.window.Window(800, 600)
@window.event
def on_draw():
window.clear()
fps.draw()
@window.event
def on_resize(width, height):
glMatrixMode(GL_PROJECTION)
glLoadIdentity()
width *= 0.5
height *= 0.5
glOrtho(-width, width, -height, height, -1, 1)
glMatrixMode(gl.GL_MODELVIEW)
glLoadIdentity()
pyglet.app.run()
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