On 12/31/08, __doc__ <[email protected]> wrote:
>  So I don't see any usable path to get:
>  1) raw mouse input

This depends on your hardware.  From pyglet's point of view, if you
have an HID mouse that is exposed via the Linux evdev API, it will
expose its events.  Otherwise, you're out of luck (short of writing
your own kernel driver).

>  2) joystick input

evdev was chosen on Linux because joydev doesn't have anywhere near
the capabilities needed to match features with Windows and OS X -- it
just wouldn't fit into the pyglet joystick API (which, for example,
allows for joystick enumeration and inspection).

You'll need to add a local udev rule to give users permission to use
your joystick device via evdev.  While this isn't ideal, I don't think
it's unreasonable.

Alex.

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