On Feb 6, 11:21 pm, Alex Holkner <[email protected]> wrote:
> On Sat, Feb 7, 2009 at 8:04 AM, Red15 <[email protected]> wrote:
>
> > Well not really, suppose this :
>
> > I have subclassed pyglet.window.Window and am acting on my on_draw
> > event.
>
> > Inside the window.on_draw I put a window.clear(), since this is the
> > first handler it will be called last so in effect clearing everything
> > I have just drawn...
> > Right now i solve it by making the window.on_draw dispatch another
> > event right after clearing the window and I called it "draw" instead
> > of "on_draw".
>
> > I guess there are other better ways to solve, if so I would like to
> > hear them, but to me a (relatively) simple solution would be to allow
> > inserting push_handlers at a certain index position maybe ?
>
> It's a fair point that on_draw isn't useful with stacking -- it should
> have been a special case that calls in reverse order. It may be
> changed, in some future unplanned backward-incompatible version. In
> the meantime, you can't really use the event stack for your drawing --
> I typically maintain a separate stack of draw handlers in the
> application and call them myself.
>
> Alex.
Can you give a short style example of what you mean by a separate
stack of draw handlers and how you maintain them ?
And what would be the downside of my custom draw event (besides a dose
of possible confusion) ?
Are events a lot more intensive then calling functions one by one from
a list ?
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups
"pyglet-users" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/pyglet-users?hl=en
-~----------~----~----~----~------~----~------~--~---