Hi! I cannot recognise what sort of python construct is this, i do understand though that it's needed for passing arrays in opengl.
vertices_gl = (GLfloat * len(vertices))(*vertices) This means multipling a type with an int and then calling it ? Or casting ? Never seen anything like this in python. Thanks in advance! --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
