A long time ago Richard Jones wrote this: "The pyglet repository has contrib/wydget which is a pretty comprehensive widget toolkit. I stopped developing it last year when I changed jobs, and I believe development shouldn't restart because the fundamental approach I was taking was wrong."
I looked at the Simple Menu Class he provided - see it in 'Files' - and while I was able to extend it into a scrollable menu class, which may allow me to make a simple file selector class which might be enough to get moving on, I'm trying to understand these things: 1. What was wrong with the Wydget approach? 2. What happened to all the GUIs that people were working on? 3. Any suggestions on how to implement layouts and themes on top of the rather barebone approach? I've abandoned wxPython because it fundamentally won't support transparent widgets which is non-ideal for working with games. I'd have to dive into wxWidget's C++ class library to add support, which seems like a lot more work than warranted to me. Other GUIs that I've reviewed seem universally abandoned. I haven't tried CEGUI yet but I've heard that it's very difficult to work with. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
