Found this video from PyCon 2009. Thought it is interesting as a learning noob interested in scientific visualization and gaming.
http://blip.tv/file/1949748 A Whole New OpenGL, OpenGL 3.x in PyOpenGL highlights(early in video): * OpenGL 2 is really old and modern game programmers don't use 90% of it. * OpenGL 3 is going to "fix" this but is completely different and 3.1 will break your traditional OpenGL code. * games = pyglet sci-visualization = PyOpenGL sci-visulaization = Mayavi etc. *OpenGL 3 requires you to do your own math. * shaders ... (over my head). should i be scared? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
