Is there any way to use pyglet for audio only? I'm prototyping my current project with Urwid (an ncurses-based console UI toolkit), but I'd like to use pyglet for sound.
To further complicate things, I've got a hacked EventLoop which I'm using to integrate pyglet into my own custom main loop (I'm using Stackless Python). I'm developing on OS X. The problem I'm having: my app runs on the console, but I get a Python application as well (I'm guessing this is pyglet's fabled shadow context?). This isn't so much a big deal for a prototype. The big problem is that my app only seems to receive keyboard events when I enter the key on the console, switch to the Python app, then switch back to the console. So, is it at all possible to use pyglet for audio-playback only, and turn off the shadow context and interface event handling? Or am I completely crazy? :) Thanks. David Eyk --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
