I'll check that out. but I chose Rabbyt because it supposedly made less ctypes calls so i was hoping that would help. Ill try out lepton and see how much that helps.
On Aug 23, 10:45 pm, Richard Jones <[email protected]> wrote: > On 24/08/2009, at 1:07 PM, mclovin wrote: > > > I find that both sad and frightening that python is still so slow, > > at least > > at rendering stuff. > > This isn't a new discovery I'm afraid. It's been stated before that > pyglet is no good at systems like this (in particular particle > systems) where there's a large number of changes being made to OpenGL > data structures in a single frame. The Python / ctypes overhead is > just too great, as you've discovered. > > I recommend the lepton particle system implementation which I've > previously used to good effect and it handles way more particles than > you're describing here. > > http://pypi.python.org/pypi/lepton > > Richard --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
