I'll check that out. but I chose Rabbyt because it supposedly made
less ctypes calls so i was hoping that would help. Ill try out lepton
and see how much that helps.

On Aug 23, 10:45 pm, Richard Jones <[email protected]> wrote:
> On 24/08/2009, at 1:07 PM, mclovin wrote:
>
> > I find that both sad and frightening that python is still so slow,  
> > at least
> > at rendering stuff.
>
> This isn't a new discovery I'm afraid. It's been stated before that  
> pyglet is no good at systems like this (in particular particle  
> systems) where there's a large number of changes being made to OpenGL  
> data structures in a single frame. The Python / ctypes overhead is  
> just too great, as you've discovered.
>
> I recommend the lepton particle system implementation which I've  
> previously used to good effect and it handles way more particles than  
> you're describing here.
>
> http://pypi.python.org/pypi/lepton
>
>      Richard
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