bump! Any thoughts much appreciated. Perhaps the answer is just 'it
depends' ?


On Sep 3, 9:31 am, Tartley <[email protected]> wrote:
> when [batched sprite] entities are removed from my game world, I should be
> setting their sprite's batch attribute to None? Will that remove them from 
> the Batch?
> And/or deleting the sprite? Or is messing with the batch like this costly? 
> Should I just
> set the sprite.visible = False for the time being, and clean up the
> batch (or create a new one) between waves / levels?
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