bump! Any thoughts much appreciated. Perhaps the answer is just 'it depends' ?
On Sep 3, 9:31 am, Tartley <[email protected]> wrote: > when [batched sprite] entities are removed from my game world, I should be > setting their sprite's batch attribute to None? Will that remove them from > the Batch? > And/or deleting the sprite? Or is messing with the batch like this costly? > Should I just > set the sprite.visible = False for the time being, and clean up the > batch (or create a new one) between waves / levels? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en -~----------~----~----~----~------~----~------~--~---
