On Sun, Dec 27, 2009 at 7:47 AM, jafo <[email protected]> wrote: > I've got some good news and some bad news. > > The good news is that I've solved the problem. > > The bad news is that I did it by converting my code to using pygame. > Works better than ever now though. pyglet was fast enough, but it was > never really as fast at image decoding, resizing, and display as > pygame. > > Sean >
That isn't surprising - pygame is a wrapper over SDL, so all those functions are implemented natively in C. -- Tristam MacDonald http://swiftcoder.wordpress.com/ -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
