On Sun, Dec 27, 2009 at 7:47 AM, jafo <[email protected]> wrote:

> I've got some good news and some bad news.
>
> The good news is that I've solved the problem.
>
> The bad news is that I did it by converting my code to using pygame.
> Works better than ever now though.  pyglet was fast enough, but it was
> never really as fast at image decoding, resizing, and display as
> pygame.
>
> Sean
>

That isn't surprising - pygame is a wrapper over SDL, so all those functions
are implemented natively in C.


-- 
Tristam MacDonald
http://swiftcoder.wordpress.com/

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