hi, I've recently been looking into different ways to do live code
reloading with Python (mainly for game development). Currently I use
an editor + pyglet and code reloading modules and it works well for
live updates of a running game.

What I'm looking for help with now is figuring out an approach to
create a live code reloading pyglet IDE for developing a game. Similar
to a game maker program in the sense that you make a game inside a
visual program, but more like making a game with an editor plus
whatever libraries you want to use. The goal is to make the experience
smoother and less fractured than using multiple programs as I do now.

My experience with writing GUI programs is basically nil so I'm not
sure what avenues to start exploring. One idea I had was to integrate
the Python binding of QtScintilla (for the editor) with pyglet -- is
that a viable approach? I'd like a cross-platform solution.

Thanks for any advice.

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