hi, I've recently been looking into different ways to do live code reloading with Python (mainly for game development). Currently I use an editor + pyglet and code reloading modules and it works well for live updates of a running game.
What I'm looking for help with now is figuring out an approach to create a live code reloading pyglet IDE for developing a game. Similar to a game maker program in the sense that you make a game inside a visual program, but more like making a game with an editor plus whatever libraries you want to use. The goal is to make the experience smoother and less fractured than using multiple programs as I do now. My experience with writing GUI programs is basically nil so I'm not sure what avenues to start exploring. One idea I had was to integrate the Python binding of QtScintilla (for the editor) with pyglet -- is that a viable approach? I'd like a cross-platform solution. Thanks for any advice. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
