I think you need to use the numbers 0-7 for the 8 vertices, not 1-8. - Bruce Smith
On Fri, Feb 12, 2010 at 3:12 PM, Xavier Ho <[email protected]> wrote: > Hello Pyglet group. New to the list here. > > I started mucking around with the Batch class and sending some vertices to > the video memory. But I'm getting funny results. Hopefully some of you can > give me some quick pointers for common mistakes. > > The problem is, some of the trianges get stuck to the world origin, like > this simple cube: > http://xavierho.com/temp/Cube.png > > My code looks something like this: > > count = 8 > indices = (4, 3, 2, > 4, 2, 1, > 2, 6, 5, > 2, 5, 1, > 3, 7, 6, > 3, 6, 2, > 8, 7, 3, > 8, 3, 4, > 5, 8, 4, > 5, 4, 1, > 6, 7, 8, > 6, 8, 5) > vertices = (0.5, -0.5, 0.5, > -0.5, -0.5, 0.5, > -0.5, 0.5, 0.5, > 0.5, 0.5, 0.5, > 0.5, -0.5, -0.5, > -0.5, -0.5, -0.5, > -0.5, 0.5, -0.5, > 0.5, 0.5, -0.5) > > I can't figure out why some of the vertices point to the origin instead of > one of the 8 vertices. If this is a common thing, can someone explain why, > and the proper way of doing it? > > Cheers, > Xav > > -- > You received this message because you are subscribed to the Google Groups > "pyglet-users" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]<pyglet-users%[email protected]> > . > For more options, visit this group at > http://groups.google.com/group/pyglet-users?hl=en. > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
