hey so I've searched around a little bit and i cant find an answer exactly to my n00b question. just started learning how to code in python but i know this is possible. so here goes:
in python/pyglet how can i reference a GIF file frame (either frames from an already existing animation OR a grid/sprite sheet i already made) i'll have multiple images that will be running at once so this process needs to work for all. i know about batches, i know about image grids, i know about textureregions, bins and atlases. none of the documentation i've found has any specific implementation on how to : 1. reference an individual frame to display (to include input from the user such as a keypress) out of a gif file 2. once a new frame needs to be shown, the previous one removed from the environment 3. stay away from lists, meaning i have aLOT of animations, i dont want to create 10,000 lines just defining each frame, i want to have one gif per animation and only show a singular frame at a time WHEN INPUT IS RECIEVED. an actual EXAMPLE is really what i need. i found something close on these forums but its not complete. thanks for any help/input guys! still learning. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
