Hello, I was trying to find my way around pyglet's particular use of
functions, but I can only choose from either thriggering their use
once after a determinate set of time, and triggering them in an
indefinite interval.

My problem is that I'm trying to find a way to make animations (or an
action, basically) that last a set amount of time, and then stops
executing. Think of it as an instruction that tells an image to
smoothly move to the right for 100 pixels, showing each step of the
movement on screen, and then stop. Instead I can only make it move the
whole distance at one (or I could control it manually using the
keyboard, but that's not what I'm after).

I'm using these:
---

pyglet.clock.schedule_interval(function, interval)

pyglet.clock.schedule_once(function, start time)

---

I think the way around it may be by using the clock, but so far I'm
out of luck. Any suggestions?

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