On Thu, Apr 29, 2010 at 2:49 PM, Joe Wreschnig <[email protected]> wrote:
> On Thu, Apr 29, 2010 at 11:45 AM, Bruce Smith <[email protected]> wrote:
>> On Thu, Apr 29, 2010 at 9:48 AM, Joe Wreschnig <[email protected]>
>> wrote:
>> As for the specific issues:
>>
>> 480 -- I think the "3x speedup" should be mentioned in the issue itself, and
>> also you should make clear if this is just measured in the specific function
>> (as your timeit example suggests), or in the speed of some realistic whole
>> example which uses this function. The issue also claims the current code is
>> "too slow" without providing any evidence for that. ("Slower than it could
>> be" does not imply "too slow".)
>
> Maybe you should stick to the areas of your expertise. Any profiling
> of a game with lots of moving sprites will show invalidate near the
> top, as the invalidation happens whenever you rebuild the vertex list,
> which happens when you change any property.

In keeping with the flippant character of this conversation, I should
point out that the creators of pyglet consider the Sprite class to
basically be a toy for beginners, and that serious games developed
with Pyglet will generally not use it. I can't say that I personally
agree with this general philosophy,  but I thought I would point it
out.

[..]
> I sure hope the documentation is still generated from epydoc, because
> I added the stupid-looking annotations for it.
>
> Maybe this is a difference of expectations. I expect whoever commits
> my patches to eventually read the code, not the stuff in the issue
> tracker. The stuff in the issue tracker is there to help searches, let
> people comment, and link/attach updated patches. It is not a place to
> repeat everything I did in the code. You seem to expect to never need
> to even glance at the code of the patches you are vetting. If that's
> the case, I might as well just be given committer privileges.

Richard is the only person in this conversation thus far that has the
ability to grant committer privs. I don't think you've insulted him
yet, so that's good.

-Casey

-- 
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/pyglet-users?hl=en.

Reply via email to