On Fri, Jun 18, 2010 at 5:35 PM, [email protected] < [email protected]> wrote:
> I'm doing something wrong (maybe the idea of writing pixels on a > texture is wrong?) In order to 'render to texture', you need to use a 'framebuffer object'. Those two terms should give you plenty of results on google. -- Tristam MacDonald http://swiftcoder.wordpress.com/ -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
