On Mon, Feb 28, 2011 at 9:02 AM, Jonathan Hartley <[email protected]>wrote:
> If this is your intent, then I expect you might be making use of > glViewPort to clip the portion of the 'real' window to which OpenGL > renders, so that you can draw the contents the of each sub-window in > turn. > Note that glViewport by itself doesn't perform any clipping, it merely sets the projection-space to window-space transform. To clip to a rectangle, you need to use glScissor (and the matching enable/disable). See http://www.opengl.org/sdk/docs/man/xhtml/glScissor.xml -- Tristam MacDonald System Administrator, Suffolk University Math & CS Department http://swiftcoder.wordpress.com/ -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
