> The event loop and windowing require Cocoa.  The only ways
> that I can think of to get around using PyObjC here are:
>
> (a) Recreate the entire Objective-C runtime in ctypes.
>     But still, I'm not sure how you would, for instance,
>     create a subclass of NSWindow this way.

I should maybe stop replying to my own posts...

I've been playing around with this and I've managed
to recreate enough of the Objective-C runtime in
ctypes to start up a basic application with a plain
NSWindow, which is exciting.  So this idea might
actually be viable.  Now I just need to make the
make the window do something interesting...

--phillip

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