No, batches aren't very much like that. How are you adding the sprites?
Source code would be useful for helping you.

On 21 May 2011 05:18, MrXenotype <[email protected]> wrote:

> I'm fairly new to Pyglet, and I was wondering:
>
> All this time I've assumed batches are like lists/arrays of objects
> and labels.
> So theoretically, I can add, say, 100 cat sprites to the batch, and
> when space key is pressed, call an event, that adds another
> 100 cat sprites to the batch. And it would redraw.
>
> That's my problem. It's not redrawing. :P It seems like the on_draw()
> event is called constantly, so the window is refreshed and the batch
> is continually drawn. So I guess it's because the new 100 sprites
> didn't get added to the batch right? :/
>
> Help would be nice. :3
>
> Thanks!
> -Xenotype
>
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