thanks for the help,
but i tried what u suggested and changed it to this:
import pyglet
import random
monster = pyglet.image.load('monster.png')
monster = pyglet.sprite.Sprite(monster)
window = pyglet.window.Window(500, 500)
map = pyglet.image.load('map.png')
monsters = []
for i in range(10):
monsters.append(monster(x = 480, y = random.randint(20, 480)))
#LINE 11
@window.event
def on_draw():
window.clear()
map.blit(0, 0, 0)
for M in monsters:
M.draw()
pyglet.app.run()
but it says this error: TypeError: 'Sprite' object is not callable
(line 11)
--
You received this message because you are subscribed to the Google Groups
"pyglet-users" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to
[email protected].
For more options, visit this group at
http://groups.google.com/group/pyglet-users?hl=en.