all excellent answers. and quick! Thank you. >To draw concave polygons reliably, you will need to >decompose them into non-overlapping triangles.
is doing this manually really the way to do it, or is there a function somewhere that already takes care of doing this? elliot -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
