October 26, 2011: cocos 0.5.0 released.

cocos is a framework for building 2D games, demos, and other
graphical/interactive applications. It is built over pyglet. It provides
some conventions and classes to help you structure a "scene based
application".

home page: http://cocos2d.org

New since 0.4.0:
   - faster sprites
   - basic collision module.

See the changelog at
http://code.google.com/p/los-cocos/source/browse/trunk/CHANGELOG

It can be downloaded from pypi or from our google code site,
http://code.google.com/p/los-cocos/

--
claudio

-- 
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/pyglet-users?hl=en.

Reply via email to