October 26, 2011: cocos 0.5.0 released. cocos is a framework for building 2D games, demos, and other graphical/interactive applications. It is built over pyglet. It provides some conventions and classes to help you structure a "scene based application".
home page: http://cocos2d.org New since 0.4.0: - faster sprites - basic collision module. See the changelog at http://code.google.com/p/los-cocos/source/browse/trunk/CHANGELOG It can be downloaded from pypi or from our google code site, http://code.google.com/p/los-cocos/ -- claudio -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
