Here's the gl_info.py output.  Notice it has some of the same "failed
to create drawable" messages.

~ Nathan

nathan@nathan-ubuntu11:~/proj/pyglet$ python tools/gl_info.py
failed to create drawable
Platform instance is <pyglet.window.Platform object at 0x7f806d9a1ed0>
Display instance is <pyglet.canvas.xlib.XlibDisplay object at 0x1d7c850>
Screens:
  XlibScreen(display=<pyglet.canvas.xlib.XlibDisplay object at
0x1d7c850>, x=0, y=0, width=1280, height=1024, xinerama=0)
Creating default context...
failed to create drawable
GL attributes:
double_buffer=1 stereo=0 buffer_size=24 aux_buffers=0 sample_buffers=0
samples=0 red_size=8 green_size=8 blue_size=8 alpha_size=0
depth_size=24 stencil_size=0 accum_red_size=0 accum_green_size=0
accum_blue_size=0 accum_alpha_size=0 major_version=None
minor_version=None forward_compatible=None debug=None
GL version: 2.1 Mesa 7.11
GL vendor: Mesa Project
GL renderer: Software Rasterizer
GL extensions:
  GL_ARB_texture_compression GL_ARB_texture_swizzle GL_NV_point_sprite
  GL_EXT_polygon_offset GL_NV_fragment_program_option
  GL_ARB_explicit_attrib_location GL_EXT_blend_color
  GL_EXT_blend_subtract GL_EXT_stencil_wrap GL_EXT_vertex_array
  GL_IBM_texture_mirrored_repeat GL_ATI_separate_stencil
  GL_ATI_blend_equation_separate GL_ARB_depth_texture
  GL_NV_packed_depth_stencil GL_EXT_stencil_two_side
  GL_ATI_texture_compression_3dc GL_NV_texture_rectangle
  GL_EXT_texture_object GL_ARB_copy_buffer GL_EXT_blend_func_separate
  GL_EXT_texture GL_EXT_texture_cube_map GL_ARB_occlusion_query
  GL_ARB_transpose_matrix GL_ARB_provoking_vertex
  GL_ARB_texture_border_clamp GL_EXT_fog_coord GL_NV_depth_clamp
  GL_ARB_fragment_coord_conventions GL_ARB_texture_cube_map
  GL_ARB_half_float_vertex GL_EXT_blend_equation_separate
  GL_EXT_provoking_vertex GL_ARB_point_parameters
  GL_EXT_texture_env_dot3 GL_ATI_texture_env_combine3
  GL_EXT_multi_draw_arrays GL_MESA_texture_array
  GL_EXT_texture_env_combine GL_SUN_multi_draw_arrays
  GL_MESA_resize_buffers GL_ARB_texture_env_dot3 GL_EXT_bgra
  GL_SGIS_texture_edge_clamp GL_ATI_fragment_shader
  GL_ARB_vertex_array_object GL_ARB_texture_env_combine
  GL_ARB_vertex_buffer_object GL_ARB_map_buffer_range
  GL_EXT_shadow_funcs GL_EXT_separate_specular_color
  GL_EXT_paletted_texture GL_EXT_texture_swizzle GL_EXT_texture_env_add
  GL_EXT_packed_depth_stencil GL_EXT_texture_mirror_clamp
  GL_EXT_vertex_array_bgra GL_SGIS_texture_border_clamp
  GL_EXT_texture_compression_latc GL_ARB_point_sprite
  GL_MESA_ycbcr_texture GL_EXT_framebuffer_object
  GL_ARB_half_float_pixel GL_ARB_vertex_array_bgra GL_ARB_draw_buffers
  GL_ARB_fragment_program_shadow GL_EXT_shared_texture_palette
  GL_NV_fragment_program GL_ATI_texture_mirror_once
  GL_IBM_rasterpos_clip GL_ARB_draw_instanced GL_EXT_texture_sRGB
  GL_MESA_window_pos GL_NV_texgen_reflection
  GL_IBM_multimode_draw_arrays GL_OES_read_format GL_EXT_texture_array
  GL_EXT_compiled_vertex_array GL_EXT_point_parameters
  GL_APPLE_vertex_array_object GL_3DFX_texture_compression_FXT1
  GL_ARB_texture_rg GL_ARB_vertex_shader GL_ARB_depth_clamp
  GL_ARB_fragment_shader GL_EXT_separate_shader_objects
  GL_EXT_draw_buffers2 GL_ARB_fragment_program GL_ARB_shader_objects
  GL_ARB_framebuffer_object GL_ARB_shading_language_100
  GL_NV_blend_square GL_EXT_secondary_color
  GL_ARB_texture_non_power_of_two GL_EXT_texture_sRGB_decode
  GL_EXT_texture_lod_bias GL_ARB_shadow_ambient
  GL_EXT_pixel_buffer_object GL_EXT_abgr GL_NV_vertex_program
  GL_ARB_occlusion_query2 GL_ARB_multisample GL_SGIS_generate_mipmap
  GL_ARB_texture_rectangle GL_NV_conditional_render
  GL_EXT_texture_filter_anisotropic GL_ARB_robustness
  GL_NV_light_max_exponent GL_EXT_blend_minmax GL_EXT_framebuffer_blit
  GL_INGR_blend_func_separate GL_ARB_texture_env_crossbar
  GL_SGIS_texture_lod GL_MESA_pack_invert GL_EXT_texture_rectangle
  GL_EXT_blend_logic_op GL_ARB_sync GL_EXT_subtexture
  GL_EXT_texture_edge_clamp GL_EXT_texture_compression_rgtc
  GL_ARB_window_pos GL_APPLE_packed_pixels GL_ARB_shadow
  GL_ARB_texture_mirrored_repeat GL_ARB_vertex_program
  GL_EXT_gpu_program_parameters GL_EXT_copy_texture
  GL_NV_vertex_program1_1 GL_ARB_texture_compression_rgtc
  GL_EXT_framebuffer_multisample GL_EXT_texture_shared_exponent
  GL_EXT_texture3D GL_ARB_multitexture GL_ATI_envmap_bumpmap
  GL_EXT_draw_instanced GL_ARB_draw_elements_base_vertex
  GL_ATI_draw_buffers GL_NV_texture_env_combine4
  GL_APPLE_object_purgeable GL_EXT_depth_bounds_test
  GL_EXT_rescale_normal GL_ARB_texture_env_add GL_EXT_packed_pixels
  GL_EXT_draw_range_elements GL_ARB_pixel_buffer_object
GLU version: 1.3
GLU extensions:
  GLU_EXT_nurbs_tessellator GLU_EXT_object_space_tess

Context is XlibContext13()


On Tue, Nov 15, 2011 at 10:26 PM, Nathan <[email protected]> wrote:
> So, I'm trying to see if avbin will work in my VMware vm of Ubuntu
> 11.10 amd64, but I can't get _pyglet_ to work.
>
> Even just running the Hello World example[1] gives me a blank window,
> and the following output on the terminal:
>
>    failed to create drawable
>    failed to create drawable
>
> So, is pyglet head broken, is it a problem with that version of
> Ubuntu, or is it a problem with VMware?
>
> ~ Nathan
>
> [1] http://pyglet.org/doc/programming_guide/subclassing_window.html
>

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