Hello everyone. I've noticed that there is a strange outline appears when
drawing a rotated sprite with RGBA texture. Here is a sample:
http://omploader.org/vY3cwdw and here is what I see:
http://omploader.org/vY3cxMQ. If you look closer you can see some dark
pixels despite the image is a white circle on a transparent background. Is
this a pyglet bug or one of OpenGL subtle things or something else? Is
there any way to avoid it?

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