With Pyglet 1.1.4 I was using the pyglet.media.Player.on_eos() event to
trigger actions after a sound had finished playing. It looks like this
approach is now deprecated in 1.2dev. On OS X I can simulate this
behavior by polling the pyglet.media.Player.playing property, but on
Windows that property does not get updated after a sound has finished.
What is the correct way to detect that a sound has finished playing
moving forward?
Thanks,
-Charles
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