Try setting resizable in the base constructor call instead.

Instead of:

    self.resizable=True


Do this:

    super(Resize, self).__init__(*resizable=True*)


On Mon, Aug 6, 2012 at 4:17 PM, onur tuna <[email protected]> wrote:

> I am giving a sample code and the error.
>
> Code:
>
> import pyglet
>
> class Resize(pyglet.window.Window):
>     def __init__(self):
>         super(Resize, self).__init__()
>
>         self.label = pyglet.text.Label('Resize now', x=10,y=20)
>         self.resizable=True
>
>     def on_draw(self):
>         self.clear()
>         self.label.draw()
>
> if __name__ == '__main__':
>     window = Resize()
>     pyglet.app.run()
>
> Error:
>
> /usr/bin/python -u  "/home/onur/Desktop/Lessons/OpenGL/size.py"
> Traceback (most recent call last):
>   File "/home/onur/Desktop/Lessons/OpenGL/size.py", line 15, in <module>
>     window = Resize()
>   File "/home/onur/Desktop/Lessons/OpenGL/size.py", line 8, in __init__
>     self.resizable=True
> AttributeError: can't set attribute
>
>
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