Try setting resizable in the base constructor call instead.
Instead of:
self.resizable=True
Do this:
super(Resize, self).__init__(*resizable=True*)
On Mon, Aug 6, 2012 at 4:17 PM, onur tuna <[email protected]> wrote:
> I am giving a sample code and the error.
>
> Code:
>
> import pyglet
>
> class Resize(pyglet.window.Window):
> def __init__(self):
> super(Resize, self).__init__()
>
> self.label = pyglet.text.Label('Resize now', x=10,y=20)
> self.resizable=True
>
> def on_draw(self):
> self.clear()
> self.label.draw()
>
> if __name__ == '__main__':
> window = Resize()
> pyglet.app.run()
>
> Error:
>
> /usr/bin/python -u "/home/onur/Desktop/Lessons/OpenGL/size.py"
> Traceback (most recent call last):
> File "/home/onur/Desktop/Lessons/OpenGL/size.py", line 15, in <module>
> window = Resize()
> File "/home/onur/Desktop/Lessons/OpenGL/size.py", line 8, in __init__
> self.resizable=True
> AttributeError: can't set attribute
>
>
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