When trying to use a single generic+static_draw attribute. I had a look in 
vertexdomain.py, and it appears that static attributes end up being added 
before *and* after being grouped and interleaved:

            if usage == GL_STATIC_DRAW:
                # Group attributes for interleaved buffer
                static_attributes.append(attribute)
                attributes.append(attribute)
...
            attributes.extend(static_attributes)

Removing the line "attributes.append(attribute)" seems to fix the problem.

(btw, using generic attributes for position/normal is the correct way to do 
it now that gl_Normal etc are depreciated, is it not?)

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