You need to use the *clock.schedule_once()* method to exit the running process once the duration of the file is over.
stream = pyglet.resource.media(mediaFile) stream.play() pyglet.clock.schedule_once(pyglet.app.exit(), stream.duration) pyglet.app.run() On Fri, Aug 24, 2012 at 1:23 PM, Thomas Weholt <[email protected]>wrote: > I want to use pyglet to play a sound clip in a method and then return, but > in the examples I've seen so far you call > > pyglet.app.run() > > which enters a loop I cannot escape from. How do I get a method that plays > a sound and then just returns, no waiting around for keyboard events etc > cuz that's not going to happen. > > If there are easier multiplatform ways to play sounds in python not using > pyglet that be ok to, but I'd like to get into pyglet programming so ... > > Anyway, thanks in advance. > > Thomas > > -- > You received this message because you are subscribed to the Google Groups > "pyglet-users" group. > To view this discussion on the web visit > https://groups.google.com/d/msg/pyglet-users/-/Ovgrvi10qaEJ. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/pyglet-users?hl=en. > -- E-ThoughtDumpyard <http://www.onloop.net/> -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
