> Ah, yes, that looks a bit nicer, doesn't it? (attachment) >
Now it looks exactly as it should be! :-) Glad that you finally get it running. BTW, this file (cockpit) contains COLLADA animations for steering wheel and arrows. I am currently extending this example to support animation. I think it will considerably simplify development of the in-game user interface. For programmers, the only thing they will need to know is the name of the animation, for example, to rotate the steering wheel. How this animation will actually looks like is specified by 3D artist using corresponding animation support in Blender or whatever else 3D authoring tool. Regarding the first repainting issue - without real investigation, I tend to say that it is an pyglet's OSX-specific issue since it works fine on Windows and Linux and do not see any reasons why the window is not updated after being shown. But it is a kind of speculation. I did not really investigate this particular problem yet. -- Andrey. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To view this discussion on the web visit https://groups.google.com/d/msg/pyglet-users/-/9WW2ZyUDYokJ. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
