Yes, I've got this: keys = key.KeyStateHandler() window.push_handlers(keys)
That makes sense now, thanks for the help guys :) On Fri, Oct 12, 2012 at 11:37 AM, Nathan <[email protected]> wrote: > On Thu, Oct 11, 2012 at 2:22 PM, Wallace Davidson <[email protected]>wrote: > >> I had thought the on_key_press one was to check when a key was pressed >> and the update function checked whether a key was held down. Is that right? >> :/ >> >> > No. > > The update function is just a function. If you want it to be called, you > need to make something call it. > > ~ Nathan > -- > You received this message because you are subscribed to the Google Groups > "pyglet-users" group. > To post to this group, send email to [email protected]. > To unsubscribe from this group, send email to > [email protected]. > For more options, visit this group at > http://groups.google.com/group/pyglet-users?hl=en. > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/pyglet-users?hl=en.
