I've seen a few widget libs out there, but most have died quite quickly.
Here's a list of some I've found.
Sorry that it's not an answer to your question, but I think its important 
to see what's out there.

Wydget
http://code.google.com/p/pyglet/source/browse/#hg%2Fcontrib%2Fwydget
Inside the Pyglet contrib module
hasn't been updated since 2007

Kytten
http://code.google.com/p/kytten/
Development has stopped
Themes are a pain in the ass and the default look is pretty horrid.
The code is nice though so could probably be forked quite easily.

SimpleUI
http://swiftcoder.wordpress.com/2009/08/17/simplui-1-0-4-released/
Hasn't been updated since 2009
although the developer is still active here


Pyglons
http://code.google.com/p/pyglons/wiki/windoh
Seems to have its own (its based on pyglet)
Not sure how complete it is.

PyChan
http://pychan.wikidot.com/
Used by FIFE (recreating the fallout engine)
But it's bound to PyGame (SDL+PyOpenGL).
Would be interesting to see if it could be decoupled.
Unfortunately it's XML infested

PyMT (multi-touch)
http://pymt.eu/docs/api-0.3.1/api-pymt.html
Became Kivy, so I guess it's not actively developed.
I dislike Kivy, but that's a personal opinion.

These are all projects that try and invent their own UI system.
This is fine for small projects, but larger projects should aim for a more 
robust UI tool such as using existing HTML / CSS renderers.

Berkelium
http://berkelium.org/
Free binding to Chromium, unlike non-free awesomium
Would be a good choice for creation of some bindings.
Kivy has bindings here:
https://github.com/kivy/kivy-berkelium/tree/master/berkelium
Haven't taken a look, be good if the 'Kivy'ness could be stripped out.

Librocket
http://librocket.com/
Uses HTML / CSS for rendering UIs.
Unfortunately it is for C++ projects, it's 'python bindings' are actually 
just for writing scripting logic inside the UI, but it doesn't let you use 
it from a python project.
Took me a long time to figure that out.

Cheers,
Adam

On Tuesday, October 30, 2012 1:33:52 AM UTC+11, Mark wrote:
>
> I've looked at the roadmap but see no mention of widgets. Is there any 
> prospect of pyglet gaining a widget library so that pyglet could be 
> used to develop applications without any other dependencies? 
>

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