On Dec 20, 2012 1:28 PM, "Tristam MacDonald" <[email protected]> wrote: > > On Thu, Dec 20, 2012 at 4:20 AM, Adam Bark <[email protected]> wrote: >> >> On Dec 19, 2012 12:15 AM, "Ayush Jha" <[email protected]> wrote: >> > >> > Hello, I'm new to this library and I'm wondering if there's any way to take advantage of Retina screens, such as the one on the new Macbook Pro. >> > Is there a flag or mode I need to set to make it work, or is this functionality not implemented yet? >> >> What happens when running pyglet on a retina display? What do you mean by "take advantage of"? > > Retina displays operate in a 'High DPI' mode by default, where the reported resolution is half the native resolution, and every pixel is effectively doubled. > > To get the display to run at native resolution requires a hack. I think what Pyglet needs to do is to become aware that it is running in high-DPI mode, and allocate a double-density rendering context. I am not however aware of how to do that. > > http://9to5mac.com/2012/06/21/how-to-run-your-retina-display-macbook-pro-at-full-2880-x-1800-native-resolution/ > > -- > Tristam MacDonald > Software Development Engineer, Amazon.com > http://swiftcoder.wordpress.com/ > If that's how all other programs work on it what is the advantage of using the native resolution? Presumably you won't be able to resolve pixels and it will look wrong on any other screen.
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