Is there a way I can pass on the shadow window context to the windows 
created with wxPython?

I am porting an app written in Pyglet to wxPython using the framework 
kindly provided here.  Mostly I wanted menu's, dialog boxes, and drag/drop 
support.
Pyglet + wxPython 100% 
working!<http://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&ved=0CDgQrAIoAzAA&url=http%3A%2F%2Fgroups.google.com%2Fgroup%2Fpyglet-users%2Fbrowse_thread%2Fthread%2F81c370dd78a1df13%2Fbec576211b17b511&ei=HitKUZ6JIMG9rQHq44DwBg&usg=AFQjCNG5SaHFs13enKLfWSsSi1JROJLnKg&sig2=A9Adkm-s-z44Kwm3Taz_ew&bvm=bv.44011176,d.aWM>

The port has been successful except that I cannot share textures between 
windows in my application.  There are fixed and warping images which each 
get their own window.  A third window shows both images overlayed. In the 
original Pyglet app a single texture collection was shared across all 
windows.

In wxPython each panel is having a pyglet.gl.Context object created for it 
and I believe this is the root of the problem.

Thanks for any help






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