I have a game that has been working up until I added an on_resize handler 
to my game window.  The game still works but doesn't display anything to 
the window, or it's invisible if it does.  I have confirmed that the 
handler is getting called at the right time (it will run a print statement 
that reports the new width and height).  The handler doesn't do anything 
else at the moment, and I've tried it with nothing but "pass" in the 
method.  I have also tried it with on_resize doing its thing and then 
calling on_draw.  Still nothing draws.  Does anybody know what I'm doing 
wrong?  Is there something else that should be in on_resize to make the 
program function as it did before?

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