Hello! I am relatively new to Pyglet and python. I've been developing a tile-based game-platform for some months, i got to a basic level editor so far which i am happy with but i've been postponing text inputs. Is there a relatively simple way of getting text input from the user and store it in variable? Like asking name of the player so it can then be displayed on labels.
I checked out the pyglet text_input.py example but it only demonstrates the display of the text, it doesnt get the value from the form. Any example code would help a lot. Thanks. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/groups/opt_out.
