Yes that fixed the issue with sprites. However the same problem seems to 
apply to cocos colorlayers. Is it possible to fix that just as easily 
somehow?

On Wednesday, October 2, 2013 3:12:43 PM UTC+3, claudio canepa wrote:
>
>
> Could be a case of 
> http://code.google.com/p/pyglet/issues/detail?id=575
> ?
>
>
>

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