Hi. I'm trying to write a small game in cocos2d, but I can't get vsync to actually work. This is not a problem with cocos itself, but rather a problem I've had with Pyglet. The problem persists on multiple machines with different hardware, and was the original reason for me discontinuing my Python game development.
Basically, setting vsync to 'True' is completely ignored. I still render the scene at 1000+ fps. All of my video drivers are up to date. As is my OS. I'm running Windows 8. I have a GTX660M and an Intel i5-3230M. I do not have the details of the other machine, but I can tell you that it used an AMD APU and ATI GPU. The code is not doing anything unusual: http://pastebin.com/PRWt4dEB Any help would be appreciated as this is quite an annoying issue. -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
