Hi.

I'm trying to write a small game in cocos2d, but I can't get vsync to 
actually work. This is not a problem with cocos itself, but rather a 
problem I've had with Pyglet. The problem persists on multiple machines 
with different hardware, and was the original reason for me discontinuing 
my Python game development.

Basically, setting vsync to 'True' is completely ignored. I still render 
the scene at 1000+ fps.

All of my video drivers are up to date. As is my OS.

I'm running Windows 8. I have a GTX660M and an Intel i5-3230M. I do not 
have the details of the other machine, but I can tell you that it used an 
AMD APU and ATI GPU. 

The code is not doing anything unusual: http://pastebin.com/PRWt4dEB

Any help would be appreciated as this is quite an annoying issue.

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