Hey, I need to make a 3d model of colliery, I have used direct3d (managed 
directx) but it I got stuck on picking 3d point.
now,I try to find alternative library such us pyglet. 
So I have collection of random x,y,z point (in txt) and I try to make 
terrain, because the point is random some of my friend suggest 
using tin ( triangulated irregular network ) to make it look solid, is 
there any alternative solution in pyglet for generating solid terrain of 
random points?
I also need to click on the point on the terrain so I know the x,y,z 
positition of the point, is this possible in pyglet?
thanks.

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