Hey, I need to make a 3d model of colliery, I have used direct3d (managed directx) but it I got stuck on picking 3d point. now,I try to find alternative library such us pyglet. So I have collection of random x,y,z point (in txt) and I try to make terrain, because the point is random some of my friend suggest using tin ( triangulated irregular network ) to make it look solid, is there any alternative solution in pyglet for generating solid terrain of random points? I also need to click on the point on the terrain so I know the x,y,z positition of the point, is this possible in pyglet? thanks.
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