Hey all, Just noticed that when you play my game in a linux system using a window manager with compositing turned on (I'm using MATE) you get a lot of screen tearing, even when vsync is enabled. Does anyone know what causes this, and what I can do to avoid it?
Example video here: https://www.youtube.com/watch?v=3ROPYmIuJmw Thanks, Simon -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
